Saturday 13 June 2015

Descendants of Isha

Seeing as this has been out a while and I haven't done this yet.  seems like I should.
Baharroth
Baharroth
Solid stats for a warlord, 2/6 is fairly standard.  And Mobile.  Bloody mobile.  Turns out if you are mobile you become a giant pain in the ass to kill.  But it's not a game changer.  it does let you bait that lose or get doomed play easier though.  Commit to plant 1.  if your opponent does, just mobile out to planet 2 and doom them next turn.  They will be sad.
Baharroth’s Hawks
Baharroths Hawks
Slightly too expensive for my taste, but those two command icons are very tasty.  And being mobile are almost unsnipeable.  The real juice is that +3 atk when with Baharroth.  A 2/3/2 for 3 suddenly becomes value. 4/5
Banner of the Ashen Sky
Banner of the Ashen Sky
1 cost which is fine for it's effect.  After a unit moves, give it some extra attack. The sad thing is that it obviously gives your opponent a chance to do something about said unit before it attacks.  2/5
The Shining Blade
The Shining Blade
This puzzles me.  It could be fun, sniping things on adjacent planets, but here's the issue.  There has to be an enemy unit at your planet to even get a chance to declare an attack.  So you are giving up the chance to eliminate an immediate threat to go for something else.  I guess it's fine if you facing a rogue trader or something and getting the chance to put free damage on a warlord, but still.  Maybe if the blade gave some sort of +1 atk...   Also if you attach to this to Baharroth and he gets bloodied, it will go in the bin as he isn't mobile anymore. 1/5
Cry of the Wind
Cry of the Wind
Move guys more.  Pretty tasty with death from above as that super cheap unit gets to where you want it quicker.  Offers some amazing tactical benefits.  4/5
Urien Rakarth
Urien Rakarth
Solid body.  Makes tortures events 1 cheaper, makes all other event 1 more expensive.  The biggest issue with this guy is Archons Terror.  it;s the best DE event by far, and making it 3 cost hurts.  But tortures and just plain annoying.  And rapid firing them out for cheap is such fun.  Obviously if you run Urien you pack your deck with Tortures.  And laugh as the only faction than stop the pain is Eldar.  Also 8 card starting hand, nice.
Twisted Wracks
Twisted Wracks
Even if you never use their ability to ready by discarding tortures, you have a really good 3/3.  No hammers is an issue, but when push comes to shove these guys could murder someone.  I'm fine with only having 2 of them as well. 4/5
Rakarth’s Experimentations
Rakarth's Expermentations
Well it's free!  Assuming you've not done something stupid and got your warlord bloodied.  And that choice of discard or take a damage is actually a lot harder than it seems.  You can't give up free damage on your warlord in this game, but you also need cards to win, argh. 5/5
Ichor Gauntlet
Ichor gauntlet
Double pain.  Copying events (for free!) is so very tasty.Ok you exhaust your warlord, but if it means I get two of your best units out the discard from one Soul Seizure, I am ok with that. 4/5
Urien’s Oubliette
Uriens Oubliette
Information is power, and over time you will see good portion of what goes into your opponents hand.  Not to mention you can just stop them seeing all their good cards.  5/5
Space Wolves Predator
Space Wolves Predator
Stupidly expensive.  it does have a 3 command though, and a 5/5 body.  The reaction text states you're opponent can't commit to the planet you deploy this unit at.  That's a huge reaction, but sooo expensive.  Interesting rules query, if there is 3 planets left, and you deploy 1 to each planet, what happens?  Anyway too expensive 2/5
Primal Howl
Primal Howl
It's free, it gets you cards and it has two shields.  the only bad thing about this card is finding room for it in current space marine decks what with drop pod, indomitable and crushing blow being amazing.  5/5
Hallow Librarium
Hallow Librarium
So can exhaust this to give a unit -2atk, but only if your opponent warlord isn't there.  and 2 cost to play in the first place.  Not all that good.  1/5
Big Shoota Battlewagon
Big Shoota Battlewagon
Rather pricey but it does have things going for it.  With Nazdreg it's got Brutal.  So there is that.  When it dies you get some free snotlings.  Depending on how it pans out, that could be a free 4 damage.  When compared to goff nob, you pay 1 more for 2 less attack, the command icon and the free snotlings.  Probably not worth playing in Zogwort?  3/5
Made Ta Fight
Made ta Fight
Free damage, but not to warlords  But hey, they kill your goff nob, and you get to more than likely kill something in response.  gets round indomitable and that's always good.  4/5
Squiggify
Squiggify
If you see a lot of super powerful units this could be good.   Bear in mind, if you want to win the battle, you still have to kill the damn thing.  The real value is blanking text boxes.  Maxos is a juicy target, as is Honored librarian, anything with Area Effect.  So go at it. Orks keeping getting useful cards and are still not great.   Odd that.  3/5
Ancient Keeper of Secrets
Ancient keeper of Secrets
This costs the same as the predator in this pack.  it's still too expensive, but Chaos have ways of discounting it.  Plus the ability to ready it by feeding it cultists is scary.  the only problem is getting all those cultists. 3/5
Slaanesh’s Temptation
Slaanesh's Tempation.
Really really hate this card.  it's more annoying that good, but for that 4/5
Doom Siren
Doom Siren
Kill lots of things.  However there is an issue currently.  Chaos have two things with Area Affect, Bloodletters (who can't use this) and Blight Grenades.  So you have to have the grenades to do this.  That's a two (three if you count the nurgle unit requirement) card combo, that makes it quite weak.  2/5
Shrieking Basilisk
Shrieking Basilisk
It's rather tasty with ranged.  I would much rather it destroyed the support rather than exhaust it.  But ho hum.  2/5
The Emperor’s Warrant
The Emperor's Warrant
Oh this card, this card is fantastic.  exhaust and ENEMY unit, and it deals it's damage to another unit.  ok so the enemy warlord has to absent.  But seriously.  it's not printed, so a fully damaged enemy Killa Kan could wreak havoc.  4/5
Vior’la Warrior Cadre
Vior'la Warrior Cadre
Fulfil the same role as stingwing Swarm, Gain +1atk but you lose permanent Ranged and only get it when with an Ethereal.  Obviously only good with Aun'Shi, and I would rate them above the stingwings for him.  Otherwise, stingwings every time.  3/5
For the Tau’va
For the Tau'Va
Shadowsun gets some love.  Exhaust your warlord to ready 1 OR MORE units with attachments.  Go go ranged gunline.  5/5
Inquisitor Caius Wroth
Inquisitor Caius Wroth
Good value, and the cool meta defining reaction of making each player discard down to 4 cards in hand.  Eldar prob won't run him, neither will urien.  But otherwise go nuts  5/5


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