Sunday 19 April 2015

The Threat Beyond

Torquemada Coteaz
Torquemada Coteaz
Absolute beast of a warlord...if you have dudes to feed to his ability.  8hp is a lot, the 8/8 start is awesome.  And as long as you afford to do it, 3 attack is a lot.  His obvious weakness is you can neuter him quite easily by killing of his units, but still.
Coteaz’s Henchmen
Coteaz's Henchmen
And with a beast of a warlord, we get these guys.  Would much prefer a 2/2 but a 1/3 is what we get.  There HP doesn't mean much when they are most likely going to be sacrificed to Coteaz.  Does let them live long enough though to get sacrificed.  And they have the nifty effect of readying your warlord when they leave play.  So obvious tactic, of sacrificing..someone for your warlords attack then Sac these guys for another attack.  Still, weak 2/5
Formosan Black Ship
Formosan Black Ship
Now we're talking.  When a dude is sacrificed, exhaust this to get two guardsmen.  More Fuel for Coteaz. 5/5
The Glovodan Eagle
The Glovodan Eagle
The major drawback of Coteaz is his 0 attack if by himself.  This attachment shores that up by providing +1 attack.  You can also turn it into a unit and kill it in desperate times for that one extra attack.
The Emperor Protects
The Emperor Protects
Return a dying guy to your hand.  Marvellous.  5/5
Firedrake Terminators
Firedrake Terminators
Expensive, beefy, and with the funky reaction of Dealing damage to anyone who attacks them.  I dream of the day when I have this in a Cato deck, someone attacks them and you Fury them of the board before the enemy even gets a chance to deal damage.  3/5 (edit, 28/03/16 I've been adding images and I can carry on  dreaming as fury wouldn't work.  What you can do though is stock up on Crushing Blows and do that.  Thats also a lot of fun)
Imperial Fists Siege Force
Imperial Fist Siege Force
Standard unit that routs any number of allies at their planet when deployed.  Thing is they are just going to come right back when the warlord commits, but exhausted I suppose.  The Allies you tend to see are Rogue Traders, Pirates and Survivalists and they still provide their bonuses when exhausted, if not the hammers.  So all in all, not a great unit 1/5
Nocturne-Ultima Storm Bolter
Nocturne-Ultima Storm Bolter
Iron Halo was a lacklustre card that provided 2 shields.  Now you can take the halos out and put these bad boys in.  After attached unit damages someone, they also do damage to another unit at the same planet.  Double Strike baby.   4/5
Snake Bite Thug
Snakebite Thug
Fills a similar role to the Warlock Destructor, who prob is the best Eldar unit at the present time.  The drawback this time is they damage themselves when they attack.  This one is better for one reason, Staging Ground.  Both IG and Orks can put this into play at anytime, which is huge.  Obvious synergy with Nazdreg, brutal ftw.  5/5
Evil Sunz Warbiker
Evil Sunz Warbiker
The Ork warlord groupie.  Same stats as Borkan Recruits, but these guys can also get put into play with staging ground.  So for the same reason the white scars are awesome for Drop Pod assault, these guys are also awesome 5/5
Mork’s Great Heap
Morks Great Heap.
Pretty good for Nazdreg, +1hp for everyone you care about for more Brutal.  Would be so broken with Zogwort if affected tokens, so thank Gork for that.  3/5
Noise Marine Zealots
Noise Marine Zealots
The Chaos Warlod groupie, Same as white scars in every way.  The Slaanesh trait is getting a lot of love, hope it gets support soon.  Thing is Chaos already have a lot of cool dudes, these aren't really in the same league as Berzerkers.  3/5
Turbulent Rift
Turbulent Rift
I think the deck to support this is quite there yet.  Elites tend to be expansive, and the meta calls for low cost at the monet.  But if anyone can afford their heavy hitters, it's Chaos  Amazing with Zaruthur if you can find a way of deploying after the command phase.  3/5
Cacophonic Choir
Cacophonc Choir
Sadly can't get boosted by Zaruthur.  Could be a game changer, though probably not.  2/5
Kabalite Halfborn
Kabalite Halfborn
Well, it's another unit that can benefit from the rifle, so yay.  but the zero command icons leaves me sad.  2/5
Slake the Thirst
Slake the Thirst
It's free,  but I dunno, the discards are random, so that's good.  But hoping you a) get rid of their good cards and b) they don't redraw something better seems to be leaving too much to luck.  1/5
Shadow Field
Shadow Field
Oh how I wish warlords could have this.  It's a nifty effect.  Does almost nothing against Space Marines and Chaos, but everyone else could well see the chosen unit be nigh immune to damage.  4/5
Mighty Wraithknight
Mighty Wraithknight
It's big and it exhausts everything at the planet it enters play at, except itself, the Wraithfighter Wraithguard (presently).  Could be huge, could be a massive resource sink.  2/5
Seer’s Exodus
Seer's Exodus
Ah the fun you could have with this. Send as many of your units that are with your warlord (inc the warlord) home.  Not even exhausted.  It's not a retreat either, so doesn't trigger Morkai  Rune Priest or Umbral Preacher.  Potential is huge, and it's free!  5/5
Slumbering Gardens
Slumbering Gardens
erm no 0/5
Fire Warrior Grenadiers
Fire Warrior Grenadiers
Very slightly overcosted imo.  But they have potential in Aun'Shi.  Kauyon strike could see you with a +10atk monster with Armorbane.  4/5
Ksi’m’yen Orbital City
Ksi'm'yen Orbital City
Aun'shi's sig squad is so-so, but every other card in the cycle seems to be there to make up for it.  This card is so good, and not even unique.  It lets Aun'shi attack, return to hq (safe from retaliation) and then go right back in, READY!!  5/5


Sunday 5 April 2015

Conquest Spring Event - Gamerz Nexus, Rayleigh

So Saturday Gamerz Nexus had their spring event for Conquest and Star Wars LCG.  Deciding that a day of two games I really like vs one evening of a game I am middling on nowadays (X-wing) I took the long train journey down there.
Was only 4 for Star Wars.  So we did round robin.  I did ok.  Lost first match.  Split second (dark side wins both) and won third.  lessons to be learnt.  I'm not very good at star wars. Probably has something to do with only played maybe 10 games this year?  Once again, St Neots is utter shit for gaming (unless you are a Magic drone)

But anyway Conquest I have much more experience with.  There were 8 attendees for this one.

I took Cato Sicarius.  I do love Cato in this game.  Space Marines just have everything in a neat and tidy box of win.

Cato Cato Sicarius
Sicarius's Chosen x4
Tactical Squad Cardinis x3
10th Company Scout x2
Blood Angel Veterans x3
Honored Librarian x3
White Scars Bikers x3
Veteran Brother Maxos x2
Eager Recruit x3
Land Raider x2
Vash'ya Trailblazer x3
Rogue Trader x2
Void Pirate x2

Cato's Stronghold x1
Holy Sepulchre x2

The Fury of Sicarius x2
Drop Pod Assault x3
Indominatable x3
Exterminatus x1
Crushing Blow x2

Tallassarian Tempest Blade x1
Iron Halo x 2
Godwyn Pattern Bolter x1

Game 1 was VS Gary and Colonel Stracken.
Gary I think was relatively inexperienced.  I somewhat dominated.  I was able to just flood the board with dudes, and keep his board very very clear.  I don't think I ever sent my warlord to planet one, except turn 4.  Game was over by turn 4 as that was the earliest the planets aligned.  Win here.  Gary is pretty good at all the other games I've played against him, hope he sticks with this one.  Win

Game 2 was vs Barry and Captain Cato
So a Mirror Match.  Planet flop saw all 3 with Red Icons, so was going to be short.  I had initiative, so just fought where I had that.   Good job I won on planet 5 though, I was running out of cards and command presence going on onward.  Think I saw all 3 drop pod assaults, and they netted me the likes of white scars bikers and honored librarians every time. One fun event was me using the chosen on earth caste technician. Moving them to a planet with a technician already.  He saved the tech with shields, I sent my warlord there and got two essentially free resources for my efforts.

Game 3 was vs Zarathur (I didn't get the guys name, sorry)
This hurt, a lot.  As the way of with Zaruthur.  The long and short of it, went for Red as 4 of the 5 were Red icons.  The very last fight was humorous.  Lots of stuff turned up.  A Gleeful Plague Beast and a Warpstorm made sure it wasn't there anymore.  So then it came down to Cato (1 hp left) vs Zarathur (1 hp left) a Gleeful Plague Beast (2 hp left) and a Flesh Hound (2 hp left).  Drop Pod netted me an Honored Librarian.  He had no more burn so I won the planet on initiative. Cato Bloodied Zarathur, The Flesh Hounds bloodied Cato, Honored librarian killed the Plague beast and next round I struck first for the win on planets.

So loot for me.

Playmat (now with GW disclaimer text!!  FU GW) Cybork Body deck box,
Coliseum Fighters Promo and Eldorath Starbane Promo.  Note the bloodied side of Eldorath is the photo.  Thats the side everyone likes to see in game right?



40k Conquest Store Championship Wargames Workshop MK 22/03

I played Packmaster Kith, because I am a scumbag.  But seriously, they are so very good right now.

Kith
Kith's Khymera Masters x4
Sslyth Mercenary x3
Incubus Warrior x3
Murder of Razorwings x3
Syren Zythlex x2
Warlock Destructor x3
Klaivex Warleader x3
Baleful Mandrake x3
Rogue Trader x3
Void Pirate x3
Khymera Den x1
Twisted Laboratory x2
Archon's Palace x2
Pact of the Haemonculi x2
Raid x3
Archon's Terror x3
Doom x 1
Foretell x2
Suffering x3
Agonizer of Bren x1

I forgot to write down names, apologies to all involved.

Game 1 was vs Zaruthar
Spent a lot of this running from Burna Boyz.  6+2 damage is just too much, and they had ranged.  But was able to get win the planets I needed to so as not to lose and then went on to win eventually. 


Game 2 was vs Eldar.
I had an amazing opening hand.  Rogue trader, Void Pirate, Kith's Kymera masters, Incubus Warrior, Klaivex Warleader.  That turn one netted me a command win on 3 planets, and won the first planet.  He had gone fairly all in in on the first planet.  He had a Black Guardians and I believe a warp spider.  and his warlord, I had 2 kymeras, my warlord and Kymera masters I had the initiative, hit the Black Guardian with a Khymera, Klaivex'd it, and proceeded to mop up the planet.  This cost my opponent dearly and was on the back foot the rest of the game tbh.  My opponent had some really bad draws I think.  Was sitting on something like 14 resources at some point.

Game 3 was vs Ku'Gath
This was quite close
Was very close, a critical mistake last turn won me it.  If I won the planet (it was 4th or 5th turn) I won the game, he didn't seem to realise it and spread his deployment out to future turns.  As it happens, if I didn't win this planet I was somewhat doomed so was a maybe tactical play.  I had nothing in hand.  The battle was hard fought.  Gleeful plague beast and warpstorm really really hurt my forces.  All I had was my warlord left, but a Klaivex killed his Plague Beast and the remaining bad dok just couldn't win it.

So I won, got my plaque and Regional Bye.  Don't quite know which regional I will be going to.  but for the time being I can chill out, make some more fun decks.