Sunday 26 October 2014

LCG's

So I've played a few of the LCG offerings available.  And here I may as well give my two cents on ranking them, IMO.  Also including Doomtown in this.  It's not by Fantasy Flight but same sort of thing.

So in order of greatest to not so great


 
1. Android Netrunner.
The theme is spot on, love a bit of cyberpunk.  It also has the honor of completely asymmetric game play on each side, and yet totally balanced.  It's more thinky and mathy than the play whatever is in your hand and hope (IE Magic). probably a turn off for some.  But whatever.  it's by far the best Card game available nowadays.  Some stupidly dominant decks in tournament play though make that side rather boring.

2.  Star Wars
I hated this at first.  Didn't help that the first cycle was Hoth which has been massively overdone in every Star Wars media since 1980.  But ever since Edge of Darkness rounded out the games faction, I've been having a blast.  Sure you can have issues with lone wookies killing Star Destroyers and the like, and overall the theme is fairly flakey.  But it's a deeply fulfilling game full of back and forth action between the two sides.  Escpeially nowdays as the card pool as expanded.  One issue is FFG's constant printing of Overpowered Smugglers cards.  So much so that just in the last cycle, 2 of them have been put on the restricted list (turn 2 wins are not fun, and it could even end light side turn 1) and one has been errata's to be 1 per deck as it was every single light side deck since release.

3.  Doomtown Reloaded
Redo of an old CCG that eventually died a sad death after numerous issues.  AEG have fixed a lot of things, took out a lot of the bumph and put it back on sale.  Worth noting these are by far the best quality cards in any card game available.  It's a Wild West strategic game of movement and calculated fights to win control of the town.  New players tend to want to shoot things.  And the currently dominant starter deck of Morgan can randomly draw very good shootout hands out of nowhere.  But once you stop getting into pointless shootouts the game opens up and it's a constant back and forth of position before you sweep in to eliminate opposing dudes

4.  Warhammer Invasion
Sadly is no longer supported, it's at end of life.  You can still buy it but no new product ever.  But anyway I love the Warhammer world.  And this was reasonable interpretation.  Each player has three zones with 8 hp each (can be improved).  If two of your zones ever get to 0 hp (burning) you lose.  The interesting mechanic of units giving you resources, cards or available for attack depending on what was needed was good.    it did come out originally at a time I was low on the money front.  So never really got into it then.  Bought a couple of cores and 4 or so battle packs.  Wish I had kept in.

5.  Warhammer 40,000 Conquest.
I love (loved?)  the 40k universe.  Although GW are doing the damnedest at ruining that nowadays.  but GW's idiocy aside conquest is rather interesting.  Has all the cool units you expect from 40k with some gorgeous artwork.  It is rather of hodgepodge of existing ideas.  A lot of mechanics are taken from invasion, the planet thing is straight out of blood bowl team manager.  But anyway it is a rather brutal game.  There are 7 turns max.  And units can die in droves.  There can be a snowball effect because of it which is unfortuanate.  Still.  it really is rather good.  and being new and40k means people are actually playing it.  Which ranks it higher than everything above in real terms.  It's gameplay is not as good currently though.

6. Call of Cthulu.
I can't really comment here.  I've played it twice.  I bought a core set many years ago.  Didn't like it, got rid.  Played a game a couple of years ago.  Played a hastur deck whos entire schtick is driving people insane.  My opponent played a Cthulu Deep One deck were none of his characters could actually go insane because they were all terrors.  Cue frustration when none of my abilities actually did anything.  So never again.

7.  Game of Thrones.
This seems immensely popular everywhere else.  Just not in ShiT Neots I guess.  Anyway never played.  The fact the card pool is so massive now means the cost of entry is quite high, even if just buying packs that have the cards you need.  So yeah. 

3 comments:

  1. With the exception of the Lord of the Rings game all of FFG's card games seem designed around a horribly complex mechanic system that requires a degree in rocket science to get your head around game play and deck building.

    As much as I share your loathing for Magic the Gathering, I do think that it has the best mechanical system of any card game I've ever played. I wish more games were like it in that respect.

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    1. I don't loathe Magic it has plenty of plus points. Theres not a huge amount of strategy in it though, you really do play whatever you have in hand in each turn most of the time. Probably 90% of the reason it's so popular, any idiot can play Magic. I just loathe the affect it has on gaming. And the fact it is the only game that ever gets played in this shit town.

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    2. I can't argue with that. I really want our local players to stop playing and try something different.

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