Friday 29 June 2012

A tactics post.

So the 1000 point list I drew up.  Possibly a power list. who of thought.  Here I shall analyse my choices.

Grey Seer.  is cheese at any level.  Although he is naked at 1000 points.  Skaven magic can be devastating.  With access to the Dread thirteenth, 4d6 casualties is murder to the smaller units at this level. And the all improtant skitterleap.
Warlock engineer with doomrocket.  Ok this unit is god awfully broken.  Skitterleap him along the enemy flank and fire the rocket.  You will hit something, and it rarely misfires on 4 dice.  A large str 5 template kills things nicely.  All for 45 points.
Battle standard bearer.  No skaven should be without this.

24 clanrats.  Would of loved a weapon team, but alas, out of points.  Perhaps in future I will leave the engineer at home and take a warpfire thrower.  just a bunker for my characters.
2 units of slaves.  Thees are pretty cheesy in 8th edition.  8 ranks for anyone to chew through is a tall order.  Sure they never win, but they do stick around for ages at ld 9, steadfast for the most part, with a bsb reroll.

6 gutter runners.  Not sure these are worth their points.  but they are good war machine hunters.  With poisoned slings.  they are usually BS 4, with long range+moved+multiple shots = hitting on 6's, which auto wound :D

Doomwheel.  Star unit.  I didn't realise how hard is it to deal with.  Definetly a keeper.
Cannon. I had great luck with this thing.  Should probably look after it more.  Both games it got eaten. 

I was lucky both games.  Nothing misfired at all in Mikes game.  Only bad thing to happen was my miscast dreaded thirteenth.  And the seer only lost one level from it.

Was slightly less lucky v Jon.  Should of protected the cannon more.  But it's pretty hard to stop Eagles as they just fly over anything that gets in the way

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